The next area Ninja lands in is the Jungle Falls which is being haunted by the underworld demon, Psyamon. Ninja opens the gate and gets away from Aria, not before calling her a "fish girl" and walking off. She then tries to hug and kiss him, while he struggles not to harm her with the rage stone's power. If anybody saves Aria from something, she always rewards the hero with hugs and kisses, with Ninja being no exception. Ninja then meets the guardian of Bomb Bay, Aria. Ninja then finds a submarine inside a giant bomb and fights the mechanical fish, Ventis for the next Rage Stone. Ninja arrives at Bomb Bay and saves it from many of the dangers the Ranx have set up. The guardian of Robot Beach and creator of Tekeyama, Yang, thanks Ninja by opening the gate to Bomb Bay, the location of the next Rage Stone. Like before, he is unable to control the stone at first, and dashes around the area before heading for the next level.
Inside Kyza, a Rage Stone is found and Ninja retrieves it. Ninja rebuilds Tekeyama and starts to fight Kyza in which he defeats him. Ninja arrives in Robot Beach and is told to rebuild Tekeyama, a giant robot that guarded Robot Beach before Kyza came. Sensei then sends Ninja to find the second Rage Stone in Robot Beach. Sensei comes back as a ghost and tells Ninja that there are more Rage Stones and with their power, he can defeat O-Dor. The creature then spits out a Rage Stone which Ninja touches and goes into a fit of rage and accidentally kills Sensei. Then, a creature comes to attack Ninja which he deals with easily. Ninja saves Sensei by defeating the Ranx. The game starts with a Ninja in training (simply named Ninja), who comes to rescue his Sensei (simply named Sensei) from the Ranx sent by Ninja's nemesis, Emperor O-Dor. A Game Boy Advance version of the game was announced, then later cancelled. It was released for the Microsoft Windows, PlayStation 2, Xbox and GameCube (in Europe, the game was available only for the PlayStation 2 and Microsoft Windows). If it wasn't for the Soul Calibur II tournament going on several feet away and the porn-stars-in-a-wrestling-ring at Eidos' stand behind us, we might well have stayed longer.I-Ninja is an action video game developed by Argonaut Games and published by Namco.
#I ninja for xbox plus
Graphically it's no more advanced than most PS2 games, but it doesn't look as grainy or jagged as some of the lesser ones, and it handles like a platformer should - responsively and precisely.Īlso on the plus side, there seems to be a huge variety of activities within the game world - for example, one of the bosses we fought in LA was a giant mechanical boxer, and instead of bouncing on his head innumerable times we had to actually box. We had a quick go at during E3, and it played pretty well. Players control the weirdly named little ninja "with extreme attitude" (yes, thank you Namco) from the third-person perspective as he masters weapons, runs on walls, grinds his way along rails, swings from chains, throws explosives and even flies thanks to a sword-copter move. I-Ninja is being developed by UK-based Argonaut and it sounds. Namco has announced that its cute little action-adventure I-Ninja will be appearing on Xbox alongside previously announced PS2 and Cube versions later this year.